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Latest PSP News in Full

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PSP Consoles Back at SuccessHK

1 Aug 2008

SuccessHK have today restocked the following coloured PSP consoles.



...

Source: [DCEmu.co.uk - PSPEmulationNews]

NBA Live 09 Sizzle Trailer 2

1 Aug 2008

Check out the HOT new trailer for NBA Live 09!...

Source: [GameSpot.com]

Activision and Logitech Collaborate on Guitar Hero Instruments

1 Aug 2008

Premium controllers are on the way for wannabe rockers....

Source: [1UP.com]

GameFly Begins Search for Superfans

1 Aug 2008

Commercial auditions task fans with dressing up as game characters....

Source: [1UP.com]

Develop 08: Rockstar rocks award ceremony

1 Aug 2008

Rockstar endowed with four gongs by UK industry magazine; Nintendo wins "publishing hero," Traveller's Tales best use of a license....

Source: [GameSpot.com]

The PSP Show #76 - Buzz: Master Quiz

1 Aug 2008

Im not into podcasts but those of you who are will like this:

The PSP Show #76 - Buzz: Master Quiz (MP3 9.36 mb 13 minutes 35 seconds)

DOWNLOAD the podcast by right clicking on this link or press play and listen in your browser.

Well spotted, this isn?t Echocrhome (it?s coming, I can see it? now I can?t? now I can? he-heh), but the house here has been on Buzz?s PSP incarnation all weekend, and we?re all fighting to get the 100% perfect score on the solo challenge. So there was no doubt it?s time to swap out the reviews for the newest release. It?s definitly one for trivia heads, and worth a look. Plus I have a look at the news, Sony?s Q1 2008/2009 financial figures, and chat about your comments from last week?s ?Future of the PSP? show.

Listen to the show (or subscribe in iTunes), and feel free to leave your comments.
http://psp.thepodcastnetwork.com/200...z-master-quiz/...

Source: [DCEmu.co.uk - PSPEmulationNews]

echochrome team working on new puzzler, not sequel

1 Aug 2008

Filed under:

When echochrome debuted earlier this year, it was praised for its innovative use of perspective. Players had to manipulate their perspective to guide the on-screen avatar to various echoes. The Escher-inspired game quickly became a fan-favorite hit. However, don't expect a sequel to this celebrated game. Producer Tatsuya Suzuki and Kyushu University's Jun Fujiki from Japan Studios told the Develop audience "we're not doing a sequel - we're not doing echochrome 2".Instead, Fujiki is working with Japan Studio on an entirely different game that uses yet another method of "trick imagery." What does that mean? We're not entirely certain, but considering the incredible fascination we have with echocrhome, we can't wait to see what surprises they'll have in store for us.[Thanks, Kyle P.!]

Read | Permalink | Email this | Comments...

Source: [PSPFanboy.com]

MotionDriver 1.0b + SDK

1 Aug 2008

News/release from Raphael:

Raphael just released an update:

Well, the supposed nosound-fix somehow doesn't work anymore in this version. So for users as well as devs that don't need the driver to work from 3.xx+ kernel applications it's currently best to stick to the 1.0b beta drivers.

As said, the only difference (was at least supposed to be) is the missing motionUnload() function for devs and the support for 3.xx+ apps.

After a long time, here?s an update for the motionkit driver too. It finally brings the driver and SDK out of beta status and merely contains a new motionUnload function that allows to unload the currently running motion driver so you can load a different version as well as addresses a problem when trying to load the driver in a 3.xx+ kernel application.

So what does it do?

If you are a dev: You get easy acces to the neoflash motion kit input data without any SIO coding on your side, provided as raw gravital acceleration vector as well as a rotation vector that represents the tilting of the PSP. Those values are also filtered and smoothed over time in a configurable way to enhance signal quality without any coding on your side. You also don?t have to care whether the user has the motion kit plugged in or not, you just poll the motion data as an additional input method - as long as no motion kit is plugged in, the driver will just return zero values for all vectors. If your application requires a motion kit to be plugged in, you can easily check for that too (the SDK sample application shows a method to do so). Apart from that the driver bypasses the nosound problem that the motionkit suffers from because it?s being connected to the headphone port. It?s even possible to switch the motion kit and headphones at any time without a problem.

If you are a user: You get a custom firmware plugin for adding a simple support for the motion kit to any UMD game or homebrew by enabling the button forwarding mechanism, which interprets motion gestures as configurable button presses. Ever wanted to navigate through XMB by tilting your PSP? Do it!
Download Here and give feedback via comments...

Source: [DCEmu.co.uk - PSPEmulationNews]

European PC Store update for July 31st

1 Aug 2008

Filed under:

Short and sweet update today. Haven't taken the plunge and purchased Echochrome Micro yet? Give the newly released demo a go. You never know, you might love it. If you really, honestly, have no interest in the game, however, there's always the latest episode of Movement to keep you entertained. Episode 3 starts this week with the boys taking a trip to Milan. Here's the list:

  • Echochrome Micro demo (free)
  • Movement episode 3 part 1 (free - 5 videos)
Read | Permalink | Email this | Comments...

Source: [PSPFanboy.com]

Develop 08: Lawyer warns about ratings

1 Aug 2008

Arbitrary nature of the UK system for denying games classification puts the industry at risk, says developer representative....

Source: [GameSpot.com]

Game Critics Announce 2008 Best of E3 Nominees

1 Aug 2008

Will Spore win its eighth Game Critics award?...

Source: [1UP.com]

JoySens 1.42b - Analog stick sensitivity plugin for custom firmwares

1 Aug 2008

News/release from Raphael:

[UPDATE]

1.42 has been replaced with 1.42b fixing a bug that messed up the settings file after saving settings from in game or vsh.

Download Here and give feedback via comments...

Source: [DCEmu.co.uk - PSPEmulationNews]

Sports Anomaly Talks NCAA Football 09

1 Aug 2008

Todd's review, playtesting, and league licenses discussed....

Source: [1UP.com]

PaintMIXER 2.4.0

1 Aug 2008

News/release from Gefa:



I have updated my drawing homebrew, PaintMIXER.

The changelog of this version -v.2.4.0- is:

Quote:

- CPU Clock automatically set on 333 MHz

- Is now possible to change the picture's save name and the path save

- Fixed some bugs

I made a video -...of PaintMIXER v2.3.0-:

http://it.youtube.com/watch?v=ncfSKX3Frm4

Download Here and Give Feedback Via Comments...

Source: [DCEmu.co.uk - PSPEmulationNews]

Sony Japan not doing echochrome sequel

1 Aug 2008

Don't expect a sequel for Sony Japan Studios' quirky PSP and PSN puzzle title echochrome, two of the creative folk behind the game told Eurogamer today.

Producer Tatsuya Suzuki and Kyushu University's Jun Fujiki - whose academic research into realising "trick imagery" in 3D inspired echochrome in the first place - were chatting to us at the Develop conference in Brighton.

It took a bit of discussion before they could work out whether they were allowed to say anything, but eventually, Fujiki told us starkly that "we're not doing a sequel - we're not doing echochrome 2".

It's not all bad news for fans of the mind-bending puzzler, though, because Fujiki definitely wants to work with Sony's development team again - and they're already working on a new title focused on an entirely different kind of trick imagery.

Expect more brain-breaking, M.C. Escher style visuals, then - but not echochrome all over again. Excellent.

http://www.eurogamer.net/article.php?article_id=203395...

Source: [DCEmu.co.uk - PSPEmulationNews]

MFZPSP - LLE Approach on PSP Emulation- 1st Release

1 Aug 2008

Mauro Frischherz has recently (actually nearly 6 weeks ago but no site not even me spotted the release on his site) released the first binary of his Low Level PSP Emulator for WIndows:

Inside are the windows binary and gfx folder containing Play/Pause/Stop gfx . After seeing theese you surely think I suck at Photoshop and I can't argue with that. Of course if you can do better DO SO please :). (someone already took the job, thx smokescreen)

Scrolling bars for disassembly window and memory will come soon (*bump*Stefan Zurfluh*bump*) and of course the rest of the toolbar-buttons as well...

If you want to redo the buttons they ought to be 50x50 pixels and 24bit bitmaps.

Aaand yeah , only thing it does till now is unpack PBP's into the file's location.

Don't forget to have a look at the included source.

Greets
In truth theres not much to see at this time but fans of PSP Emulation may want to take a looksy.

Download Here and Give Feedback Via Comments...

Source: [DCEmu.co.uk - PSPEmulationNews]

Uberjack News - PSP on TV

1 Aug 2008

Some Tidbits from Uberjack:

I finally broke down and bought a component cable, to be able to play PSP games on a TV. The experience was? disappointing, to say the least. The entire PSP screen takes up a fraction of the television?s screen, somewhat killing the point of having a TV cable. The XMB/DVD playback screen is larger (it?s displayed in interlaced mode), but still relatively small.

This probably wouldn?t be that big of an issue, if the cable worked on traditional TV?s (it won?t, unless your TV supports progressive scan), but it doesn?t, and using it on a big-screen TV kinda makes you wonder why the whole thing was put together in the first place.
http://0xff.akop.org/2008/07/31/psp-on-tv/...

Source: [DCEmu.co.uk - PSPEmulationNews]

[Nanodesktop] Corona Installer

1 Aug 2008

Till now, some users have reported troubles with the long installation

process of Nanodesktop 0.3.4.

Daniele Colanardi has released the version 1.0 of Corona Installer.

The utility is able to automatize the installation of Nanodesktop 0.3.4

on your hard disk.

You can download the tool here:

http://visilab.unime.it/~filippo/Nan.../Downloads.htm

I invite all users to try Daniele's utility and to report the results here or

on psp-ita website.

Thanks...

Source: [DCEmu.co.uk - PSPEmulationNews]

New skillz fo' Kingdom Hearts' Terra

31 Jul 2008

Filed under:

Japanese publication Shonen Jump is providing us with another small update on the Kingdom Hearts prequel Birth by Sleep. A new special skill for Terra (not to be confused with Final Fantasy VI's Terra, whose name is Tina in the original Japanese version) named Shock Lock System is shown, along with a screenshot of Ven. PSPHyper has the entire scan for you right here.

Nomura has commented before that the DS Kingdom Hearts title 358/2 Days will likely debut before Birth by Sleep. Since the scan shows 358/2 Days coming out in 2008, we can safely assume Birth by Sleep won't be arriving until 2009.





Read | Permalink | Email this | Comments...

Source: [PSPFanboy.com]

JoySens 1.42

31 Jul 2008

News/release from Raphael:

Here?s another update on JoySens, this time fixing some of the issues that were introduced with 1.4/1.41:

- fixed compatibility issues with Sony UMD driver (and possibly some other applications that require more kernel memory)

The config file system now uses a mere 1Kb of RAM where it used 24+Kb in 1.4/1.41

- Reduced module size a bit (to further help memory problems)

- added a workaround info output for POPS (flickers a lot, but at least you see something)

- fixed the adjust calculation to avoid crashes for high values (shouldn?t happen anymore even with adjust 32.0)

- fixed a little Button remapping bug

If you still find any compatibility issues with specific UMD drivers, homebrews or games, please let me know about it with detailed information on your firmware version, other plugins running and any other circumstances that might influence the behaviour of JoySens.

Download Here and give feedback via comments...

Source: [DCEmu.co.uk - PSPEmulationNews]